Mac Mini Boot Camp Egpu
Need to run applications using Windows and a powerful eGPU? Here's one way to do it!
Mar 31, 2020 Your Thunderbolt 3-equipped Mac running macOS High Sierra 10.13.4 or later can access additional graphics performance by connecting to an external graphics processor (also known as an eGPU). An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more. Dec 30, 2018 After completing the Windows 10 Boot Camp tutorial above, you can now focus on connecting the eGPU to your Mac. Connect the Thunderbolt 3 cable from the eGPU to your Mac mini’s Thunderbolt 3 port.
Jul 02, 2019 Boot Camp is a technology included with macOS that allows users to run Windows on Mac hardware. By means of the included Boot Camp Assistant, users can partition the main hard drive to make room. Jan 11, 2019 How to turn the 2018 MacBook Air into a legit Windows gaming machine with an RTX 2080 eGPU! Read full tutorial: Items featured in t. Dec 31, 2018 The RTX 2080 makes for a potent Windows Boot Camp eGPU companion for the 2018 Mac mini with 6-core Intel i7 CPU. Featured In this video. 2018 i7 Mac mini (- LG. Nov 29, 2018 Windows and Mac OS both boot and use the eGPU. It took a few attempts to figure it out (mainly in the boot camp side) but it's running pretty smoothly now apart from the one issue I just posted in the forum (plugging anything else into the thunderbolt ports apart from the eGPU seems to prevent it from booting Windows to a login screen).
Apple enabled eGPU functionality seemingly eons ago to make macOS a fully functional development platform for AR and VR. Sometimes, however, users might need to boot in Windows to test, compare, and simply run certain applications. Apple's hardware can make things problematic with this in mind. Adding hardware peripherals on a Windows-based PC is pretty straightforward. Adding hardware peripherals to a Mac running Windows is another matter. Now that eGPUs have been available for quite some time on macOS, things have improved. And since Microsoft has released an eGPU friendlier update to Windows 10 (update 1803), you can now take some 'easier' steps to get your eGPU to function on your Mac whilst running BootCamp.
Install Windows with BootCamp
First, you need to install Windows via BootCamp. For detailed information on how to do that follow our how-to guide. Make certain you perform this step without the eGPU attached.
Prepare your Mac for special boot options
For our next steps, we will assume you are familiar with Disk Utility. If you need more information, please take the time to understand the basics of the application before using it. It can seriously bork your system to an unrecoverable state. You've been warned! Once you have Windows installed at the most basic level (no need to worry about updates yet), reboot into macOS. You can do this by:
- Hold down the option key on your keyboard while powering on the machine.
- You'll see some boot options that you can select. Select the Macintosh HD.
- Hit return.
Once in macOS:
- Start Disk Utility.
- Create a new APFS Partition. It needn't be large but I made mine around 6GB so I can easily store boot files on it but a small 80MB size would do just fine.
- Name the partition EFI.
In order for us to be able to use the eGPU, we'll need to trick the hardware into thinking we are starting up in macOS when in reality we'll be starting it up into Windows. A utility will be needed during boot time to allow for the Intel GPU to be enabled. Although my MacBook Pro also has a secondary more powerful dGPU onboard, for some reason, the Radeon 560 GPU when paired with the eGPU causes system locks and blue screens. This will be our workaround.
- Navigate to https://github.com/0xbb/apple_set_os.efi/releases.
- Download the latest version of apple_set_os.efi.
Now we must set up the file structure to be able to be properly read by Mac's boot manager.
- Open terminal.
- Type cd /Volumes/EFI. This is the partition we set up earlier.
- Type mkdir efi.
- Hit enter.
- Type mkdir efi/boot.
- Hit enter.
Next, we must copy the apple_set_os.efi file we download to the newly created directory structure we just created. I'm assuming you still have the same terminal application open as stated in the previous steps. Otherwise, ensure you're in the /Volumes/EFI directory.
- Type cp ~/Downloads/apple_set_os.efi efi/boot/bootx64.efi
- Hit enter.
Restart into Windows using the new EFI boot option
Similar to the way we booted into macOS, we'll now need to boot into Windows using our utility.
- Power off your Mac.
- Power on your Mac whilst holding the option key.
- Select EFI boot.
- Hit enter.
You'll now start back up into Windows with all of your connected GPUs visible to the OS. However, the non-Intel dGPU in your MacBook Pro will cause a conflict with your eGPU once you've installed the proper AMD Radeon drivers. So instead of using the AMD provided drivers for the internal dGPU, make certain you leave the driver installed as a Basic Display Adapter.
Allow the OS to automatically download and install the proper drivers for your eGPU adapter. Once the certified versions of eGPU display adapter drivers have installed, you can then download and update drivers using the device manager. Using the manufacturer's display driver adapter installer causes my internal dGPU to be discovered prompting a driver upgrade and then a system freeze.
On top of that, updating my display driver with the Apple-provided BootCamp updater also causes a system hang. Avoid that as well for the time being. If you find yourself having made a driver installation mistake, restart in safe mode, delete the installed display adapters in device manager and start again.
Final comments
That's how I got my eGPU to run under BootCamp on my macOS on my 2016 MacBook Pro. If you've found better less intrusive methods, let us know in the comments!
macOS Catalina
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An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.
eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.
An eGPU lets you do all this on your Mac:
- Accelerate apps that use Metal, OpenGL, and OpenCL
- Connect additional external monitors and displays
- Use virtual reality headsets plugged into the eGPU
- Charge your MacBook Pro while using the eGPU
- Use an eGPU with your MacBook Pro while its built-in display is closed
- Connect an eGPU while a user is logged in
- Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
- Use the menu bar item to safely disconnect the eGPU
- View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)
eGPU support in apps
eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3
In general, an eGPU can accelerate performance in these types of apps:
- Pro apps designed to utilize multiple GPUs
- 3D games, when an external monitor is attached directly to the eGPU
- VR apps, when the VR headset is attached directly to the eGPU
- Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)
You can configure applications to use an eGPU with one of the following methods.
Use the Prefer External GPU option
Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:
- Quit the app if it's open.
- Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
- Press Command-I to show the app's info window.
- Select the checkbox next to Prefer External GPU.
- Open the app to use it with the eGPU.
You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.
Set an external eGPU-connected display as the primary display
If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:
- Quit any open apps that you want the eGPU to accelerate on the primary display.
- Choose Apple menu > System Preferences. Select Displays, then select the Arrangement tab.
- Drag the white menu bar to the box that represents the display that's attached to the eGPU.
- Open the apps that you want to use with the eGPU.
If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.
About macOS GPU drivers
Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.
Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.
The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.
Supported eGPU configurations
It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.
Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.
Thunderbolt 3 all-in-one eGPU products
These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.
Recommended Thunderbolt 3 all-in-one eGPUs:
- Blackmagic eGPU and Blackmagic eGPU Pro4
- Gigabyte RX 580 Gaming Box4
- Sonnet Radeon RX 570 eGFX Breakaway Puck
- Sonnet Radeon RX 560 eGFX Breakaway Puck5
AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100
These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series. Melda mautopitch auto-tune free download.
Recommended Thunderbolt 3 chassis for these graphics cards:
Bootcamp Nvidia Egpu
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sapphire Gear Box
- Sonnet eGFX Breakaway Box 350W
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
- HP Omen4
- Akitio Node6
AMD Radeon RX Vega 56
These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.
Mac Boot Camp Egpu
Recommended Thunderbolt 3 chassis for these graphics cards:
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
Mac Mini 2018 Bootcamp Egpu
AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100
These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary
If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
Learn more
- Learn how to choose your GPU in Final Cut Pro X 10.4.7 or later.
- To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
- If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
- Software developers can learn more about programming their apps to take advantage of macOS eGPU support.
1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.
2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.
3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.
4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.
5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.
6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.